Rogue Talents: The following new rogue talents can be taken by any rogue who meets the prerequisites. The only downside to this is that you give up two very, VERY important abilities for a rogue that most other classes do not bring to the table - trap finding and trapsense. The knife master (Ultimate Combat) is a short-but-sweet rogue archetype that increases your effectiveness while fighting with daggers and other similar weapons (including kukris).If you’re planning to build something of a weapon specialist for your rogue, this archetype gives you a solid damage bonus, though this benefit does come at the cost of your enhanced trapfinding abilities. Therefore, at least to me, the best versions of a combat rogue are the: 1) Unseen Archer; 2) Switch Hitting Bow/ Dex-Based Melee Fighter; 3) Throwing / Melee Fighter and 4) Two-Weapon Fighter.  Routes 2 and 3 are so feat intensive that they will likely involve multiclassing, which most notably lowers your skill points and sneak attack damage progression.  Routes 1 and 4 can be pulled off without multiclassing with the help of Rogue Talents (Combat Trick & Weapon Training) and maybe being a human.  Admittedly, Route 1 requires some Fogcutter Lenses (which your GM may or may not allow you to buy) and which cost 8K. You could alternatively go with Rogue: Thug instead of a standard rogue, but I would not recommend it for all of the crowd control reasons discussed above. g) Why wouldn’t an archer or rapier-user wear a buckler? When you pick the Rogue, you're committing to a way of life. b) Blanch (silver, adamantine, & ghost touch) on cold iron arrows is far cheaper than buying specialized arrows. Skills (130 points): Perception (13), Acrobatics (13), Escape Artist (13), Diplomacy (13), Stealth (13), Knowledge Local (13), Use Magic Device (13), Sense Motive (13).  You have 26 points left to do with as you will.  Maybe invest in Handle Animal (see Optibuilds’ Skills PDF Part 1). Alternative Builds: Below are some alternative builds if you are willing to fly by the seat of your pants concerning saving throws.  Also, maybe your GM’s style makes saving throws less important (i.e. The content on this page is hosted off-site by parties other than the d20pfsrd.com team. The rogue is the master of many faces, using her skills and talents to get herself both into and out of trouble with rakish aplomb. If a rogue can catch an opponent when he is unable to defend himself effectively from her attack, she can strike a vital spot for extra damage. Out-of-Combat Play:  One reason why you would play a rogue is to have access to a large amount of skill points. A Step-By-Step Guide to the Revised Sap Master (2017) Forger's List of Awesome Stuff for Rogues (2017) Rogue Unchained CTP's Unchained Rogue Mini-guide (Thread) (2015) It’s a little more combat oriented than what u/Graytung posted but still has enough skills to be the party’s skill monkey. A problem is that her nearby allies might not appreciate the fog as much. A Guide to the Pathfinder Rogue (2014) GM_Soulspiral's PAP Rogue Guide (2013) "You're Such a Sap!" & helpful (+5 to Escape Artist) that there’s little reason to ever not wear it. The game allows you to do this, so why not, but in terms of Pathfinder rules, this is not legit (it would be extremely OP) so it's possible that the devs fix that some day. While others may call them charlatans and burglars, e… Until then, anyone seeking to use this build should modify it accordingly. But even a modest UMD bonus allows Longstrider (+10 speed), Heighten Awareness (Improved Initiative for cheap), and Blend (if you’re an elf), though, and Feather Step and Negate Aroma sometimes help. Stats (20 points):  Str (14); Dex (18); Con (14); Int (12); Wis (12); Cha (7). In our full Pathfinder: Kingmaker class guide below, we break down each main class, as well as the three alternate class archetypes that swap out key features for more customization. I’m focusing more on the dex based skills, but will be upgrading deception and society as I level so I can use feint in combat and have decent social use. Rogue Life is an endless adventure for those who live by their wits. Ever just one step ahead of danger, rogues bank on their cunning, skill, and charm to bend fate to their favor. The best way to maximize sneak attack damage in the first round of combat is to target an enemy whose dexterity is denied (most likely flat-footed) and without concealment to unload a volley of arrows upon.  The problem is that after that first round (short of making yourself unseen or doing something even more novel) you can only get sneak attack on a full attack by flanking and you can only flank with a melee weapon. Pathfinder 2nd Edition Rogue Class Rogues are generally a sneaky bunch. | 3.5e SRD For the Unchained Rogue, see my Unchained Rogue Handbook. 4) The Twist Away feat improves Fortitude saves tremendously, albeit at the cost of staggering for a round. In any case - 2hd rogue build will be weaker then TWF rogue OR 2hd fighter. Favorite Class Ability: +1/6 Rogue Talent. a) Aspect of the Falcon has been nerfed since this was published, making the bracers based on it less desirable. Marelt Ekiran’s Guide to the Rogue (Mar 2020) Tarondor's Guide to the Pathfinder Second Edition Rogue (Sep 2020) Sorcerer The Gentleman's Guide to Blood Magic: The Pathfinder Sorcerer (Jan 2020) Gortle's Sorcerer Guide & Spell Guide (Jan 2020) Swashbuckler Inspired by another build post I decided to post my own Rogue build. PfE and Shield last only a minute or two, and by the time your UMD is good enough to consistently make the check immediately before combat, those spells’ bonuses are largely outdated. Recent Changes The out-of-combat role for an unchained rogue is, for the most part, the same as was stated in the standard rogue guide. Keep a dagger on you in case you will need to burst something with Shocking Grasp. Thief, sneak, charmer, diplomat, agile warrior—all of these and more describe the rogue. Character Sheets Wizard [Transmuter] level 1, Rogue level 1 Rogue's Racket As you started on the path of the rogue, you began to develop your own style to pursue your illicit activities. 3) Even if she can’t see through fog with a Gaz Mask, Obscuring Mist still grants a rogue concealment (and thus Stealth and sneak attack) for a) lurking in the mist’s fringes and shooting targets outside of the mist and b) playing cat-and-mouse against foes within the mist. A new unarmed fighter style PDF featuring several two weapon fighting unarmed fighters will be coming soon. Good enough for crudest basics, but disregard for the leadership feat means that it remains low-brainer hack & slash crap (typical adventures, not all players play a rogue for fun & profit). This is part 1 in a series of guides on the Pathfinder rogue.This guide focuses on the two-weapon fighter. | Starjammer SRD Dex Scion. Latest Pathfinder products in the Open Gaming Store, Ancestral Anthologies Vol. If it’s masterwork, there’s no drawback but weight. New Pages | Recent Changes | Privacy Policy. All the classes are quite similar to the pen and paper version of Pathfinder, so if you've been rolling d20s with your friends for years you already know the basics of what to expect.. My color coding system works like this: Red: Don't choose this. When not skulking in the shadows, disarming traps, and stealing from the unaware, rogues may rub shoulders with powerful nobles or plot capers with fellow crooks. A reliable UMD bonus makes Inflict Light Wounds, Chill Touch, Shocking Grasp, or Acid Splash (no SR allowed) available for touch attacks, and Longarm, Gravity Bow/Lead Blades, or Aspect of the Falcon wands offer sound buffs. You could also build this character as a standard Monk by focusing on wisdom instead of charisma, but the charisma helps with the Dazzling Display and with all of the Persuasion checks you will need to make during the course of the game. This is fine, detailed writing, and I look forward to your next builds. Downloads Rogue is a class in Pathfinder: Kingmaker.  If only playing to 13th level, put stat increases in Dex, Dex, Cha. 20 Thief, sneak, charmer, diplomat—all of these and more describe the rogue. In the core rulebook, the Rogue was the unmatched master of stealth, skill, and surprise attacks. Don't even try @wendigo idea of Cornugon Smash branch - without fighter levels (and especially if you aren't human) you're very feat starved. Equipment: Fogcutter Lenses (8K) – Pick up some at 7th level; +4 Cloak of Resistance (16K) – Keeping this high as you level is a must because of your low saves; +3 Adaptive Longbow Composite (19K); +4 Mithril Chainshirt (16K); +4 Dexterity Belt (16K); Ring of Force Shield (4K); +2 Ring of Protection (8K); +2 Amulet of Natural Armor (8K);  Bracer’s of Falcons Aim (4K);  Efficient Quiver (1.2K);+2 Headband of Wis/Int (10K); Winged Boots (12K); +2 Rapier (8K) – for when fighting melee is advantageous, like when the creature has DR/slashing, you are flanking, and you have not got Clustered Shots yet or the Bow is broken. If you are playing an adventure where skill-oriented play is important, a rogue is a good way to go.  The top class skills available to a rogue are as follows: Acrobatics, Escape Artist, Perception, Diplomacy, Stealth, Knowledge Local, Use Magic Device, Sense Motive and Disable Device.  With these powerful class skills a rogue could be an Acrobatic Flank Buddy, Lookout & Scout, Party Face, In the Know Guy, Backup Healer/Mage, and Trapfinder / Trap Disarmer.  It would not be hard for you to maximize all of these skills.  If you were really trying you could achieve even greater heights as a skill monkey. The Rogue's biggest problem is that they frequently cease functioning when situations make it difficult or impossible to use Sneak Attack.This guide is for the vanilla Rogue. (At least, not by Pathfinder Society rules, which you might think of as the “ultra-strict” set of rules.). The best way to maximize sneak attack damage in the first round of combat is to target an enemy … @bkgamingacc idea is a lot better. | OGN Articles Deception is their specialty. Rogues are the line from which Scouts are measured, and their Trapfinding ability and affinity for stealth are fantastic. As an Arcane Trickster she can deal sneak attack damage with her spells and can be one of the most effective and powerful damage dealers in the game. Valerie the Annoying Dragon. Pathfinder Kingmaker Builds: Thousand Stabs. 2020 Nissan Pathfinder. The rogue’s attack deals extra damage anytime her target would be denied a Dexterity bonus to AC (whether the target actually has a Dexterity bonus or not), or when the rogue flanks her target. | Design Finder 2018 Rogue talents and advanced rogue talents marked with an asterisk (*) in the archetype sections can be found in the Pathfinder RPG Core Rulebook. Rogue (Unchained) Source Pathfinder Unchained pg. Touch of Idiocy could be a nasty touch de-buff. In this Build we will Multiclass a Rogue Knife Master, Monk and Fighter. | 13th Age SRD e) A Ring of Ratfangs or Mammoth Helm allows a natural attack (potentially with sneak attack damage). In Combat Play: The main reason why you would play a rogue from a combat perspective is for sneak attack damage. Rogues have come a long way since D&D’ s humble beginnings. A Guide to the Rogue (Pathfinder)—Skills, Combat Styles, and Sample Builds Introduction. The Rogue is a staple of DnD-style games, but as Pathfinder has grown, the vanilla Rogue has been left behind in a lot of ways. I don’t believe in her hitting much with Power Attack+Cornugon Smash and prefer just manually using Dazzling. An iconic and important part of any party, the Rogue is an iconic Scout and Striker, but can also serve as the party's Face. 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